Strategic planning and user-centered experience design for interactive, mobile products and services including Web and mobile applications.
TEACHING EXPERIENCE
Mentor, Producers Institute at the Bay Area Video Coalition
Artist Lecture, Cyber Art, Intermedia Department, Pacific Northwest College of Art
Artist Lecture, Sculpture Department, Site Specificity in the Digital Age at Pacific Northwest College of Art
On the Intersection of Visual Studies and Interaction Design, Makerlab Bi-monthly Lecture Series
WORK HISTORY
Wieden and Kennedy
Strategic Planner in Mobile/Interactive
Concept and strategy for digital, mobile and out of home interactive campaigns
- Create social media strategy and outreach programs
- Balance competing demands to produce optimal solutions
- Define and perform sentiment tracking methods for programs
- Conduct market research, user research, usability testing
- Recommend actions and responses indicated by research
- Provide early-stage strategic and content planning and online brand management
Makerlab
Interaction Designer/Creative Director
Conducted market research throughout engagements
- Provided early-stage and ongoing strategic planning
- Documented design specifications and functional requirements
- Developed prototypes and presentations to demonstrate designs
- Created navigation structures and documented information architecture
- Designed and built Web and mobile applications
ISITE Design
Information Architect
- Documented information architecture through site and concept maps
- Illustrated interaction paths using wireframes and flowcharts
- Created illustrative interactive models
- Documented content, business and functional requirements
- Balanced user, business and technical demands to enhance solutions
- Produced prototypes and presentations to convey solutions effectively
- Informed stakeholders including management, developers and clients
- Conducted ongoing market and user research, iterative usability testing
- Reported recommendations internally and to clients
Planet Argon Design & Development
Interaction Designer
- Balanced multiple sets of requirements to meet client needs
- Documented business and user requirements
- Created information architecture and navigation structures
- Communicated interaction paths and described design specifications
- Created prototypes and presentations to explicate designs
Platial
Community Advocate
- Created and implemented cross-media guerilla, social media outreach campaigns
- Planned and created content for the site
Red 76 Artist Collective
Visual Artist / Social Designer
Along with artist Sam Gould and many others, we have led the promotion, production, logistics, and research for a highly visible collective focused on social activism through art and design. Since the group's inception it has produced more than 100 events, eight records, and two arts/culture magazine, Dis-Connect, and The Journal of Radical Shimming. Recently we exhibited work in San Jose at the 01's Festival and at Creative Capital in New York. We have exhibited work from San Francisco, to New York to Zagreb, Croatia. Red76's work has been featured in Art in America, Art Forum, the New York Times and countless other publications worldwide.
TECHNICAL SKILLS
Extensive web design and development skills. Expert Internet user and researcher. Cross-platform proficiency using Adobe CreativeSuite, Microsoft Office, OmniGraffle, Textmate, Coda, Visio, XHTML/CSS.
EDUCATION
M.F.A. in Visual Studies. Focus on Interaction Design, PNCA, Portland OR 2009
Architecture - B.S. Portland State University 2004
Media Studies (Video and Photography)- B.F.A. cum laude Alfred University, NY 1998
INTERESTS & HOBBIES
Sociable media, ubiquitous computing, media studies, critical theory, clothing design, painting and installation artwork, cycling.
AFFILIATIONS
Interaction Design Association (IXDA) Steering Committee, SIGCHI, SIGART, SIGGRAPH, CHIFOO, DorkbotPDX, Red76 Arts Group, IGLOO Gallery, Pacific Northwest College of Art, Makerlab
